Director of Studio Engineering

So much sillyness and nonsense abounds as to how things were done in the "old days" at WRPI. Myth and Legend abound to the point where Truth has fallen to the wayside, a casulty to Time.

Most exasperating is the "Screw-Test" excuse for currently having a sloppy on-air presentation. The present thought of push-this, move-that, and sound happens is fine for those that live in the theoretical world, but the real world has a nasty habit of rearing it's ugly little head at the worst possible times. Dead-Air = Stupid to many...
One of the Director of Studio Engineering's many jobs was to see that each person that engineered or comboed a show was capable if bridging the chasam between worlds at a moments notice......

Not only was the station's managment caring of the technical quality of the on-air signal, but the staff engineers were quite demanding on themselves. They would expect, or even demand, an extreamly tough air-engineering test, just to prove to themselves, that whatever happened, with the possible exception of multiple lightning strikes to the transmitter, air-quality would be maintained. This ment that anything in the audio chain could fail, up to the Studio-Transmitter Link, and they would understand the problem and therefore be capable of remedying it, probably before a person from either adjoining studio could come in to ask what was wrong. That was the standard engineering test.

Pride, and knowing that you were going to be part of a top-notch organization also inspired the creation of a slightly different test. Same test as before, except this time the studio engineer would be performing under the the additional self-induced stress of an almost-bursting bladder :) No Lie!